gargleblasted application
Dictionary (by order of appearance)
I will be numbering certain terms and people as I write the application. The reader can then refer back to this dictionary by number to read what the term or who the person is.
OOC:
Name: Chii
Are you over 16?: yep
Personal DW:
chiishio
Email: starchii(at)hotmail(dot)com
Timezone: pst
Other contact: aim: chiisayswat // plurk: starchii
Characters already in the game: n/a
How did you find us?: derp
IC:
Character name: Aria T'Loak
Fandom: Mass Effect
Timeline: Mass Effect 3; after she secures the loyalty of the Blue Suns, Eclipse, and Blood Pack gangs
Age: over 1000 y.o
~*Magical*~ abilities and strengths:
The earliest information we get from Aria's life is that she was an ex-commando of the asari military forces; powerful biotics and the elite of her species fighting faction. They are considered the finest individual soldiers of the galaxy by a popular turian[1]. While not the strongest in brute force like the krogan[2], they are adept at ambush, infiltration, and assassination -- demoralizing and defeating their enemies through intense, focused guerrilla strikes.
The earlier part of Aria's life was spent as a commando. For three centuries she was a soldier before eventually moving on to do mercenary work.
When an asari chooses to become a commando and dedicate their life to fighting, they must use the beginning stages of her life to devote 20–30 years to studying the martial arts. Asari choose their path in life early and those years are used to sharpen the mind and body for that sole purpose-- killing. Since Asari can live up to 1000 years (or more), they obtain an alarming proficiency of that profession upon retiring.
Since Aria is in her matriarch stage -- the last stage of her life -- it can be assumed that she is extremely skilled in combat.
Her time spent as a commando also gave her experience in using guns and not just hand-to-hand combat. Most commandos deal with shotguns and assault rifles but also excel in use of their biotics as a form of attack. Biotics have the ability to create mass effect fields using eezo (element zero) nodules imbedded in the body tissues. In layman's terms; a form of superpower. There are many different ways to use biotics but the main powers are as follows;
Combat is one of Aria's main strengths, but she also has exceptional organizational and management skills and is incredibly clever. She runs a station, Omega[3], that is populated by 7.8 million people -- not for the faint of heart, especially because it is overrun with criminals, mercenaries, and thugs. While it is mostly a haven for the amoral, she still keeps things relatively under control, for Omega, at least.
Her species also possesses a very long lifespan. As said, Aria has had three centuries of commando experience, and the average asari lives for up to 1000 years. Aria has gone past that average -- she's over 1000 years old according to the Mass Effect: Retribution novel.
An extra power the asari have is melding or 'joining'; the action of forming consciousness together as one. Melding is the act of attuning two nervous systems to share thoughts, feelings, etc etc to become one unified nervous system. It's usually used during asari mating but can also be used to share information that is otherwise unreachable in another subconscious. Think Vulcan mind meld.
How would they use their abilities?: As a means to an end. Aria is very ambitious and ruthless, so if there's something she wants, she will use anything within her powers to find a way to get it, whether that's fighting a hoard of aliens to take control of an important facility or using clever tactics to outsmart someone coming after her. She uses her abilities to fight and attain what she desires. And if someone REALLY pisses her off, she might use them to shut people up too.
Appearance: Aria is an asari, a mono-gendered race that is usually referred to as all female. Their skin ranges in hues of blues to purple, and some even have unique facial markings. Aria's skin is purple in hue with strange markings on her face that almost resemble a crown in a darker purple. Her eyes are an ice blue. Instead of hair, all asari have cartilage based scalp crests that grow into shape that looks like slicked back short hair. All asari are seen as beautiful and have athletic type bodies no matter how old they are.
She only has one outfit she's seen in: a black body suit of some type with a lot of buckles/straps and a short, white, long-sleeve jacket with a high collar on top of it, and high-heeled boots.
here
facial markings
Background:
"I am Omega."
Probably one of the most notable (AND EPIC) lines in the Mass Effect series is one uttered by Aria T'Loak upon being introduced to her at the space station, Omega, in Mass Effect 2. She is the de facto ruler of Omega, but wasn't always. Prior to her arrival on Omega, the asari was a commando in her people's military before she became a mercenary.
In Mass Effect 1, Commander Shepard[4] has the chance to talk to Urdnot Wrex[5] between missions. At one point, Shepard asks about his krogan ally’s adventures, and Wrex mentions a mercenary he knew called Aleena; Aria's name before she decided to change it. Aleena was an asari commando with a career as a mercenary. Wrex became close friends with Aleena, being a mercenary himself. In any case, he had a run-in with the asari due to the both of them having the same target; a turian. After finishing the job, the two split the winnings.
They meet again after Wrex is hired to assassinate Aleena. Once they realize this, they joke about it and eventually discuss the matter of the contract. Because they respect each other's skills, the two duke it out on an old, abandoned salarian space station. They chased each other for days until Wrex cornered Aleena in a medical bay trying to heal herself. He was about to break in when he came to conclusion that the station's core was about to blow. He just managed to escape before being blown to pieces like the station and believed Aleena to have died in the process.
However, a while later Wrex receives a message from her later saying 'better luck next time.'
While most of the theory of Aleena = Aria seems like pure speculation, it is supported heavily by later happenings upon meeting Aria in Mass Effect 2.
She makes a couple appearances in the novel/comics before the happenings of Mass Effect 2. In Mass Effect: Incursion, Aria and two of her men attack a trade off of human slaves between an Alien race called the Collectors[6] and a group of Blue Suns Mercs[7]. Aria kills the Blue Suns Mercs, Collectors, and humans. She has one of her henchmen find out what happened about the deal between the Collectors and the Blue Suns, and a data pad is discovered that contains the populations of human colonies. In the next novel, Mass Effect: Redemption, she helps Feron[8] and Liara T'Soni[9] locate Shepard's body by giving them the coordinates of a trade-off location between the Shadow Broker[10] and the Collectors.
Mass Effect 2 sees Shepard actually meet this ex-commando and mercenary friend of Wrex, Aria T'Loak, who is running the space station, Omega. She's the person to go to, to get information on the salarian doctor Mordin Solus[11]and Archangel (who turns out to be Garrus Vakarian[12]). Both are potential recruits for Shepard’s team, causing him to seek out Aria for information on them. Aria tells Shepard how to get in contact with them and what they're up to on Omega. Beyond that, there isn't much we get from Aria until a later time or if you talk to The Patriarch[13].
Once Shepard finds The Patriarch, he'll talk about how Aria came to be the ruler of Omega. When Aria arrived on the station in the past, The Patriarch says that all she had were the clothes on her back and he thought she wanted to be a dancer. Apparently this was just a clever cover for her, as she killed the owner of the club and used her new position as the boss of that club to build alliances. She became The Patriarch's most trusted lieutenant. Eventually she took down The Patriarch himself but instead of killing him -- like she had everyone else -- she decided to keep him around as a trophy and an example of her power.
When Shepard goes to recruit Archangel for his team, he finds a datapad that consists of plans between the Blood Pack, Eclipse, and Blue Suns to get rid of Aria after taking care of Archangel. If he gives the datapad to Aria, she thanks him by giving him information about an Eclipse smuggling depot, a place Cerberus[14] (who Shepard is working for at the time) would pay a lot of good money to get their hands on. She says she has no use for it.
She then allows Shepard to ask about her past, though she is usually vague in her answers. Upon asking, she says she's had a few careers and names. This is evidence that supports the Aleena = Aria idea in a few ways. Aleena was a commando and a mercenary. When talking to Aria, she mentions she has had commando training and leaned towards mercenary work. She also mentions that The Patriarch isn't the first krogan she's pissed off (like Wrex). Finally, when Shepard gives up getting any more info from her past she moves to sit down back in her seat and uses the same words Aleena left for Wrex.
'Better luck next time.'
Aria is only helpful one more time in Mass Effect 2. During a loyalty mission, you can talk to her about Morinth[15], an Ardat-Yakshi[16]. She only gives details on Morinth's latest victim.
Between Mass Effect 2 and Mass Effect 3, Aria loses Omega to Cerberus by a chain of events. After the happenings of Mass Effect 2, Mass Effect: Retribution has Aria hire Paul Grayson[17] as a merc. He's on the run from Cerberus, and she only spares his life because her daughter, Liselle, pleaded for her to. Grayson takes care of certain operations until he goes missing and Liselle is found dead. Aria connects the two and suspects Grayson is the culprit for her daughter's death. The Illusive Man[18] uses Aria's suspicions to get her to work for him and hunt down Grayson.
The next installment is Mass Effect: Deception, where Aria is found burying her daughter on the asari homeworld, Thessia. Her return to Omega finds one of her banks robbed by a joint coalition of the Grim Skulls gang (a local merc group)and the Biotic Underground (a biotic supremacist organization). One of the Grim Skulls' members is captured and claims she has information about Liselle's death. Shella, the captured member, says Liselle was killed by a Cerberus operative called 'Manning' who is actually a man called Kai Leng. Aria believes the story enough to release Shella and meets Kahlee Sanders[19] and David Anderson[20] later on. Aria makes attempts to discover the truth behind her daughter's death by working with the novel's protagonists, David Anderson and Kahlee Sanders. When she discovers the truth of Kai Leng being the one that killed her daughter, she attempts to deceive the Illusive Man by offering a rescue attempt of Kai Leng who had been captured, but Kai Leng escapes and Aria is denied her vengeance.
Mass Effect: Invasion focuses heavily on how Aria lost Omega to Cerberus and follows her as she loses her space station. When a routine convoy ship docks, strange creatures start to infiltrate the station and attack. Once they come to Afterlife (the club Aria is usually found at), Aria and her henchmen push them back until another Cerberus ship arrives. Instead of more creatures though, a General Petrovsky helps her defend the station and stop the attack. She begins to suspect something is wrong because Petrovsky arrived so quickly.
Aria learns from an Illusive Man call that they are experimenting on Reaper tech and that these creatures that attacked her are called 'Adjutants.'[21]
Aria then finds Petrovsky and some guy named Ashe decapitating some corpses. In the middle of this, a salarian turns into one of those Adjutants. Ashe tries to order Aria's guys around but she gets pissed and locks him up which eventually turns out to be his plan all along. Together Aria and Petrovsky put together a huge fighting force to stop the oncoming Adjutant ships from docking on Omega. The Adjutants attack and the two fly to the galactic core (where the Collectors/Reapers are) to stop them at its source. Aria exhausts herself defending her 'allies' from attack and eventually finds her biotic powers restrained and Omega being taken over by Cerberus.
After breaking free, Aria single-handedly takes over Petrovsky's ship. She forces Petrovsky to take her back to Omega and flees back onto her station to rally troops and take Omega back before Cerberus has complete control. To fight Cerberus, Aria unites the gangs and uses them to keep control of the station. Petrovsky tries a new plan and makes it seem like Aria has won the fight but is really just hiding to infiltrate. Before they can though, Aria recognizes the trap and uses the same scheme against him with her own people. While they fight, Aria flees to her mainstay, the Afterlife club, and finds Anto dead by a Adjutant. She kills it but it infects Ashe too so Petrovsky has to kill that guy.
He tells Aria he has a Cerberus fleet ready to open fire on her unless she yields. She does and then goes on the run which leads us to finding her in the Citadel in Mass Effect 3. She tells Shepard that the Illusive Man has taken Omega from her but that she plans to take it back someday. Soon. Before that though, she realizes she needs to help Shepard amass an army to take on the reapers because if they destroy all life it won't matter if she has Omega or not.
She propositions to unite the gangs of Omega (Blue Suns, Eclipse, and Blood Pack) under her rule and in turn, she will have them work for Shepard and his Alliance army.
What happens after the events of Mass Effect 3 is unclear but there is a rumor of dlc where Shepard helps Aria take back Omega!!
Personality:
"Don't fuck with Aria."
When you first meet Aria, you get the impression that she is...a bit of a bitch, to be frank. She forces Shepard to get scanned by her assistants while she keeps her back to what's going on and takes his presence pretty nonchalantly despite who he is, outright saying that Omega doesn't care about him. This is her territory, she has the upper hand. She treats him like he's any other patron. While she is mostly just an information source, Aria is one of the few characters in the series that appears more than once. One of her most notable lines, as stated before, is her declaration that she is Omega when Shepard asks if she owns the station. She has an ego and cockiness that is rivaled by few.
Rather than just being an information source plot device, Aria has a past as well. Urdnot Wrex has stated that Aleena (Aria) was the toughest person he ever fought and always had a bit of a soft side. A soft side for a krogan isn't necessariily what most people consider a soft side. It might be true however, at least for those she respects and things she cares about. She chooses to keep The Patriarch around and eventually begins to respect the krogan she had taken her leadership from, even asking Shepard to protect him. She also chose an abandoned place to have her fight to the death with Wrex in order to keep innocents out of harm’s way. In ‘Invasion’ she gave up Omega to Cerberus when Petrovsky threatened to tear it apart if she didn't yield (but not without the promise she would be back to take it once more). While she doesn't care what happens to the amoral (pirates, smugglers, other mercs), she does tend to try and keep the innocent safe in her own way.
On Omega, she kept the most dangerous merc corporations in check. She is a powerful biotic who demands respect because of her fierce leadership and incredible cunning.
But there appears to be no concern over what happens to the mercs at her station, even so far as to saying that she is happy just watching them kill each other at one point. Aria is mostly aloof and doesn't seem to care about anything but making sure she remains in charge of her station and that people know she is in charge; she doesn't mind using violence to keep things the way she wants it. When the Illusive Man takes Omega from her, she is incredibly angry. She states that she is going to employ violence to get it back from him. Another example is when one of the Cerberus operative tries to order her men around. Aria's response is to use her biotics to push him back and lock him up so he doesn't interfere again. The people that DO choose to fuck with Aria face the consequences of those actions.
Aria doesn't have much concern for social etiquette either. She curses when she wants to and treats people how she thinks they should be treated, not really caring about how people perceive her as long as they follow her orders. Her assistants and the people of Omega she almost treats like objects. When an Adjutant threatens her assistant’s life, she declares that only she has the right to decide if he lives or dies. She has no problem with Omega fighting amongst itself but outside forces don't mess with her 'people.'
Although there aren't many things that she cares about, the things she does she protects in any way possible. I've already used Omega enough but her daughter is another example. When Liselle is found dead and Aria suspects she's been killed, Aria does everything she can to get vengeance. There is also a lofty sort of care she has for those she respects. Aria is courageous and incredibly strong-willed; she started out as a dancer at a club and fought her way to the top to run the station. Aria tends to like those that are like her; Shepard is just as courageous and strong-willed as she is, if not more. If someone were to prove to her --like he did-- that they are respectable in that sense, she would probably grow a 'soft spot' for them as well.
That takes a lot to prove, though, especially since Aria took over a station and Shepard saved the galaxy a couple of times.
She isn't just deadly physically though. From living as long as she has, 1000 years or more, a lot of experience can be gained from it. Aria has organizational and management skills with an incredible cunning and cleverness needed to run a station like Omega. She keeps some of the galaxy’s most dangerous mercenaries in check while running Omega until Cerberus takes it from her. Omega can't run without a strong leader, and Aria is one.
Aria has a dry, sarcastic wit and humor. It can be heard in the way she speaks, most of the time. When approached and asked to submit to immigration processing in Mass Effect 3, Aria comments that it only took the security three weeks to figure out she was there. She makes points with threats that seem idle but are anything but that, and she says them so lightly that it almost makes it seem more dangerous. There is no need to sound dangerous when it's obvious that she is, considering what she controls. Or did, anyway. She decided to nickname the krogan she took Omega from ‘The Patriarch’ even though the term doesn’t exist for her people. Merely to give The Patriarch a false sense that he had power while she found it humorous.
Being the leader of Omega meant that she knew a lot of the goings-on of the station too, she's an information gatherer. 'Information is power,' she says. She has also said before that nothing goes on Omega without her hearing about it. Even a twitch and she knows. She is the person Shepard goes to for information when he arrives on Omega to learn the whereabouts of recruits he is looking for as well as an asari Ardat-Yakshi. In the 'Invasion' comic, she researched a vessel she was to board before actually getting on it so that she would know its strengths and weaknesses in case something happened.
She keeps herself hidden with anonymity and being defensive about her personal life but doesn't lie. She is Omega, in the way that she makes herself so and nothing else. On the surface. When Shepard actually asks about her past, she's very vague and doesn't give away too many details but never tells him something that isn't true. It's only enough to determine that she is the asari that got away from Wrex, but not much else.
Have you read up on how the game works?: Yes. Flaming Ferret is the plug-in. Aria can get money from missions, stealing, mooching and other money things. BEING A STRIPPER AT A BAR HAHA
1st person sample: here! or
Every refugee must complete and submit all paperwork to the admissions upon arrival for the necessary processing.
Yes. You've said that enough times already. I'm choosing to ignore you, if you couldn't tell.
I'll give your operation one thing: you found me a lot faster than C-Sec did on the Citadel. Three weeks faster, in fact. Maybe I should humor you as a reward. Let me just get one thing straight--
[An accidental post. The Guide is being held by the vogon and the asari is standing in front of the larger figure. She looks very unconcerned about everything. Irritated though, because her eyes are narrowed into slits.]
--Try to order me around again and you will find out the hard way what happens when someone does.
[She snatches the papers out of the vogon's grip and then the guide, managing to cut the feed in the process.]
3rd person sample:
After living one thousand years, Aria thought there wasn't anything left to be experienced. Leaving Omega changed that thought and twisted it into an all-consuming, menacing vengeance she had felt once in her life before. It was the only thing in her life she truly had any attachment to anymore. She had fought and bled for that place, only to have it taken by Cerberus.
And one day, that would change.
It might take three years like MacArthur when he seized Bataan, but three years was nothing to her. Every second would be hell wherever she was, but it would be worth it to watch Cerberus, and The Illusive Man, fall while she seized Omega once more. She took it from The Patriarch, one of the toughest fights of her life. Taking it from some coward human that hid in a vid comm would be child's play once she had the right resources. He was nothing without his army. He was an easy target for her once she got rid of them.
Shepard putting the mercenaries back in her control was step one. She would make sure to thank him for that, after everything--
--If he stopped the Reapers. As much as she wanted to tear Cerberus away from her station, it would be for nothing if all life was wiped out by those synthetic-organic ships. She knew that much.
For now, she would wait in dark anticipation for that time to come.
Questions?: nope
Did you put your characters name and fandom in the subject: OH SHIT NO i mean yes
I will be numbering certain terms and people as I write the application. The reader can then refer back to this dictionary by number to read what the term or who the person is.
- turian: (species) A race that resembles a cross between a bird and a raptor.
- krogan: (species) A race of large reptilian bipeds.
- Omega: (space station) A space station haven for criminals, terrorists, and malcontents for thousands of years.
- Commander Shepard: (person) The human protagonist of Mass Effect, Mass Effect 2, and Mass Effect 3.
- Urdnot Wrex: (person) A famed krogan mercenary and bounty hunter who is part of Commander Shepard's team.
- Collectors: (enemy) An enigmatic race that live beyond the Omega 4 Relay, a mass relay within the same system as Omega.
- Blue Suns/Blood Pack/Eclipse: (corporation) Omega's major players; mercenary groups.
- Feron: (person) A drell (a humanish reptile-like race) information trafficker who works for the Shadow Broker.
- Liara T'Soni: (person) An asari who is part of Commander Shepard's team.
- Shadow Broker: (person) An individual at the head of an expansive organization which trades in information, always selling to the highest bidder.
- Mordin Solus: (person) A salarian (warm-blooded amphibian race) doctor who is part of Commander Shepard's team.
- Garrus Vakarian: (person) A turian who is part of Commander Shepard's team.
- The Patriarch: (person) The krogan adviser of Aria T'Loak and past de facto ruler of Omega.
- Cerberus: (corporation) A human-survivalist paramilitary group led by the enigmatic Illusive Man.
- Morinth: (person) An asari Ardat-Yakshi and fugitive from asari justice.
- Ardat-Yakshi: (group) Asari that suffer from a rare asari genetic disorder which causes them to kill their mates while melding or joining minds with them.
- Paul Grayson: (person) A Cerberus operative, red sand addict and the adoptive father of the autistic biotic Gillian Grayson. He is also a certified starship pilot.
- The Illusive Man: (person) The elusive, secretive, and well informed leader of Cerberus.
- Kahlee Sanders: (person) A female human and First Lieutenant working for the Systems Alliance. Also one of the Alliance's top computer and systems technicians, and a known expert in synthetic intelligence.
- David Anderson: (person) A captain and a human war hero, who was also the original captain of Commander Shepard's ship.
- Adjutants: (enemy) A salarian that was attacked by a Reaper (a highly advanced machine race of synthetic-organic starships) and quickly transforms into a new Adjutant.
OOC:
Name: Chii
Are you over 16?: yep
Personal DW:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Email: starchii(at)hotmail(dot)com
Timezone: pst
Other contact: aim: chiisayswat // plurk: starchii
Characters already in the game: n/a
How did you find us?: derp
IC:
Character name: Aria T'Loak
Fandom: Mass Effect
Timeline: Mass Effect 3; after she secures the loyalty of the Blue Suns, Eclipse, and Blood Pack gangs
Age: over 1000 y.o
~*Magical*~ abilities and strengths:
The earliest information we get from Aria's life is that she was an ex-commando of the asari military forces; powerful biotics and the elite of her species fighting faction. They are considered the finest individual soldiers of the galaxy by a popular turian[1]. While not the strongest in brute force like the krogan[2], they are adept at ambush, infiltration, and assassination -- demoralizing and defeating their enemies through intense, focused guerrilla strikes.
The earlier part of Aria's life was spent as a commando. For three centuries she was a soldier before eventually moving on to do mercenary work.
When an asari chooses to become a commando and dedicate their life to fighting, they must use the beginning stages of her life to devote 20–30 years to studying the martial arts. Asari choose their path in life early and those years are used to sharpen the mind and body for that sole purpose-- killing. Since Asari can live up to 1000 years (or more), they obtain an alarming proficiency of that profession upon retiring.
Since Aria is in her matriarch stage -- the last stage of her life -- it can be assumed that she is extremely skilled in combat.
Her time spent as a commando also gave her experience in using guns and not just hand-to-hand combat. Most commandos deal with shotguns and assault rifles but also excel in use of their biotics as a form of attack. Biotics have the ability to create mass effect fields using eezo (element zero) nodules imbedded in the body tissues. In layman's terms; a form of superpower. There are many different ways to use biotics but the main powers are as follows;
- Throw- Uses the mass effect fields (biotics) to hurl a target away from the user with damaging force. It can not only be used on opponents but on inanimate objects as well. Think of Star Wars and force push, okay.
- Lift- As the name suggests, it uses biotics to lift enemies into the air and make them float. It makes them more vulnerable to attack.
- Singularity- A gravitational power that pulls enemies to a central point and its radius. The power makes them float, much like 'Lift' but affects multiple targets rather than a single enemy. It's a dark energy sphere, not unlike a black hole just on a much smaller scale.
- Barrier- A field that protects the user from any damage incoming. It uses the biotics to surround the user, taking on a large amount of attacks. However, it doesn't protect the user from any physical or environmental attacks.
- Stasis- A type of attack that freezes the enemy by locking them in a mass effect field. The downside to such an attack that it sort of acts as a Barrier as well, shielding the enemy from any oncoming attack.
Combat is one of Aria's main strengths, but she also has exceptional organizational and management skills and is incredibly clever. She runs a station, Omega[3], that is populated by 7.8 million people -- not for the faint of heart, especially because it is overrun with criminals, mercenaries, and thugs. While it is mostly a haven for the amoral, she still keeps things relatively under control, for Omega, at least.
Her species also possesses a very long lifespan. As said, Aria has had three centuries of commando experience, and the average asari lives for up to 1000 years. Aria has gone past that average -- she's over 1000 years old according to the Mass Effect: Retribution novel.
An extra power the asari have is melding or 'joining'; the action of forming consciousness together as one. Melding is the act of attuning two nervous systems to share thoughts, feelings, etc etc to become one unified nervous system. It's usually used during asari mating but can also be used to share information that is otherwise unreachable in another subconscious. Think Vulcan mind meld.
How would they use their abilities?: As a means to an end. Aria is very ambitious and ruthless, so if there's something she wants, she will use anything within her powers to find a way to get it, whether that's fighting a hoard of aliens to take control of an important facility or using clever tactics to outsmart someone coming after her. She uses her abilities to fight and attain what she desires. And if someone REALLY pisses her off, she might use them to shut people up too.
Appearance: Aria is an asari, a mono-gendered race that is usually referred to as all female. Their skin ranges in hues of blues to purple, and some even have unique facial markings. Aria's skin is purple in hue with strange markings on her face that almost resemble a crown in a darker purple. Her eyes are an ice blue. Instead of hair, all asari have cartilage based scalp crests that grow into shape that looks like slicked back short hair. All asari are seen as beautiful and have athletic type bodies no matter how old they are.
She only has one outfit she's seen in: a black body suit of some type with a lot of buckles/straps and a short, white, long-sleeve jacket with a high collar on top of it, and high-heeled boots.
here
facial markings
Background:
"I am Omega."
Probably one of the most notable (AND EPIC) lines in the Mass Effect series is one uttered by Aria T'Loak upon being introduced to her at the space station, Omega, in Mass Effect 2. She is the de facto ruler of Omega, but wasn't always. Prior to her arrival on Omega, the asari was a commando in her people's military before she became a mercenary.
In Mass Effect 1, Commander Shepard[4] has the chance to talk to Urdnot Wrex[5] between missions. At one point, Shepard asks about his krogan ally’s adventures, and Wrex mentions a mercenary he knew called Aleena; Aria's name before she decided to change it. Aleena was an asari commando with a career as a mercenary. Wrex became close friends with Aleena, being a mercenary himself. In any case, he had a run-in with the asari due to the both of them having the same target; a turian. After finishing the job, the two split the winnings.
They meet again after Wrex is hired to assassinate Aleena. Once they realize this, they joke about it and eventually discuss the matter of the contract. Because they respect each other's skills, the two duke it out on an old, abandoned salarian space station. They chased each other for days until Wrex cornered Aleena in a medical bay trying to heal herself. He was about to break in when he came to conclusion that the station's core was about to blow. He just managed to escape before being blown to pieces like the station and believed Aleena to have died in the process.
However, a while later Wrex receives a message from her later saying 'better luck next time.'
While most of the theory of Aleena = Aria seems like pure speculation, it is supported heavily by later happenings upon meeting Aria in Mass Effect 2.
She makes a couple appearances in the novel/comics before the happenings of Mass Effect 2. In Mass Effect: Incursion, Aria and two of her men attack a trade off of human slaves between an Alien race called the Collectors[6] and a group of Blue Suns Mercs[7]. Aria kills the Blue Suns Mercs, Collectors, and humans. She has one of her henchmen find out what happened about the deal between the Collectors and the Blue Suns, and a data pad is discovered that contains the populations of human colonies. In the next novel, Mass Effect: Redemption, she helps Feron[8] and Liara T'Soni[9] locate Shepard's body by giving them the coordinates of a trade-off location between the Shadow Broker[10] and the Collectors.
Mass Effect 2 sees Shepard actually meet this ex-commando and mercenary friend of Wrex, Aria T'Loak, who is running the space station, Omega. She's the person to go to, to get information on the salarian doctor Mordin Solus[11]and Archangel (who turns out to be Garrus Vakarian[12]). Both are potential recruits for Shepard’s team, causing him to seek out Aria for information on them. Aria tells Shepard how to get in contact with them and what they're up to on Omega. Beyond that, there isn't much we get from Aria until a later time or if you talk to The Patriarch[13].
Once Shepard finds The Patriarch, he'll talk about how Aria came to be the ruler of Omega. When Aria arrived on the station in the past, The Patriarch says that all she had were the clothes on her back and he thought she wanted to be a dancer. Apparently this was just a clever cover for her, as she killed the owner of the club and used her new position as the boss of that club to build alliances. She became The Patriarch's most trusted lieutenant. Eventually she took down The Patriarch himself but instead of killing him -- like she had everyone else -- she decided to keep him around as a trophy and an example of her power.
When Shepard goes to recruit Archangel for his team, he finds a datapad that consists of plans between the Blood Pack, Eclipse, and Blue Suns to get rid of Aria after taking care of Archangel. If he gives the datapad to Aria, she thanks him by giving him information about an Eclipse smuggling depot, a place Cerberus[14] (who Shepard is working for at the time) would pay a lot of good money to get their hands on. She says she has no use for it.
She then allows Shepard to ask about her past, though she is usually vague in her answers. Upon asking, she says she's had a few careers and names. This is evidence that supports the Aleena = Aria idea in a few ways. Aleena was a commando and a mercenary. When talking to Aria, she mentions she has had commando training and leaned towards mercenary work. She also mentions that The Patriarch isn't the first krogan she's pissed off (like Wrex). Finally, when Shepard gives up getting any more info from her past she moves to sit down back in her seat and uses the same words Aleena left for Wrex.
'Better luck next time.'
Aria is only helpful one more time in Mass Effect 2. During a loyalty mission, you can talk to her about Morinth[15], an Ardat-Yakshi[16]. She only gives details on Morinth's latest victim.
Between Mass Effect 2 and Mass Effect 3, Aria loses Omega to Cerberus by a chain of events. After the happenings of Mass Effect 2, Mass Effect: Retribution has Aria hire Paul Grayson[17] as a merc. He's on the run from Cerberus, and she only spares his life because her daughter, Liselle, pleaded for her to. Grayson takes care of certain operations until he goes missing and Liselle is found dead. Aria connects the two and suspects Grayson is the culprit for her daughter's death. The Illusive Man[18] uses Aria's suspicions to get her to work for him and hunt down Grayson.
The next installment is Mass Effect: Deception, where Aria is found burying her daughter on the asari homeworld, Thessia. Her return to Omega finds one of her banks robbed by a joint coalition of the Grim Skulls gang (a local merc group)and the Biotic Underground (a biotic supremacist organization). One of the Grim Skulls' members is captured and claims she has information about Liselle's death. Shella, the captured member, says Liselle was killed by a Cerberus operative called 'Manning' who is actually a man called Kai Leng. Aria believes the story enough to release Shella and meets Kahlee Sanders[19] and David Anderson[20] later on. Aria makes attempts to discover the truth behind her daughter's death by working with the novel's protagonists, David Anderson and Kahlee Sanders. When she discovers the truth of Kai Leng being the one that killed her daughter, she attempts to deceive the Illusive Man by offering a rescue attempt of Kai Leng who had been captured, but Kai Leng escapes and Aria is denied her vengeance.
Mass Effect: Invasion focuses heavily on how Aria lost Omega to Cerberus and follows her as she loses her space station. When a routine convoy ship docks, strange creatures start to infiltrate the station and attack. Once they come to Afterlife (the club Aria is usually found at), Aria and her henchmen push them back until another Cerberus ship arrives. Instead of more creatures though, a General Petrovsky helps her defend the station and stop the attack. She begins to suspect something is wrong because Petrovsky arrived so quickly.
Aria learns from an Illusive Man call that they are experimenting on Reaper tech and that these creatures that attacked her are called 'Adjutants.'[21]
Aria then finds Petrovsky and some guy named Ashe decapitating some corpses. In the middle of this, a salarian turns into one of those Adjutants. Ashe tries to order Aria's guys around but she gets pissed and locks him up which eventually turns out to be his plan all along. Together Aria and Petrovsky put together a huge fighting force to stop the oncoming Adjutant ships from docking on Omega. The Adjutants attack and the two fly to the galactic core (where the Collectors/Reapers are) to stop them at its source. Aria exhausts herself defending her 'allies' from attack and eventually finds her biotic powers restrained and Omega being taken over by Cerberus.
After breaking free, Aria single-handedly takes over Petrovsky's ship. She forces Petrovsky to take her back to Omega and flees back onto her station to rally troops and take Omega back before Cerberus has complete control. To fight Cerberus, Aria unites the gangs and uses them to keep control of the station. Petrovsky tries a new plan and makes it seem like Aria has won the fight but is really just hiding to infiltrate. Before they can though, Aria recognizes the trap and uses the same scheme against him with her own people. While they fight, Aria flees to her mainstay, the Afterlife club, and finds Anto dead by a Adjutant. She kills it but it infects Ashe too so Petrovsky has to kill that guy.
He tells Aria he has a Cerberus fleet ready to open fire on her unless she yields. She does and then goes on the run which leads us to finding her in the Citadel in Mass Effect 3. She tells Shepard that the Illusive Man has taken Omega from her but that she plans to take it back someday. Soon. Before that though, she realizes she needs to help Shepard amass an army to take on the reapers because if they destroy all life it won't matter if she has Omega or not.
She propositions to unite the gangs of Omega (Blue Suns, Eclipse, and Blood Pack) under her rule and in turn, she will have them work for Shepard and his Alliance army.
What happens after the events of Mass Effect 3 is unclear but there is a rumor of dlc where Shepard helps Aria take back Omega!!
Personality:
"Don't fuck with Aria."
When you first meet Aria, you get the impression that she is...a bit of a bitch, to be frank. She forces Shepard to get scanned by her assistants while she keeps her back to what's going on and takes his presence pretty nonchalantly despite who he is, outright saying that Omega doesn't care about him. This is her territory, she has the upper hand. She treats him like he's any other patron. While she is mostly just an information source, Aria is one of the few characters in the series that appears more than once. One of her most notable lines, as stated before, is her declaration that she is Omega when Shepard asks if she owns the station. She has an ego and cockiness that is rivaled by few.
Rather than just being an information source plot device, Aria has a past as well. Urdnot Wrex has stated that Aleena (Aria) was the toughest person he ever fought and always had a bit of a soft side. A soft side for a krogan isn't necessariily what most people consider a soft side. It might be true however, at least for those she respects and things she cares about. She chooses to keep The Patriarch around and eventually begins to respect the krogan she had taken her leadership from, even asking Shepard to protect him. She also chose an abandoned place to have her fight to the death with Wrex in order to keep innocents out of harm’s way. In ‘Invasion’ she gave up Omega to Cerberus when Petrovsky threatened to tear it apart if she didn't yield (but not without the promise she would be back to take it once more). While she doesn't care what happens to the amoral (pirates, smugglers, other mercs), she does tend to try and keep the innocent safe in her own way.
On Omega, she kept the most dangerous merc corporations in check. She is a powerful biotic who demands respect because of her fierce leadership and incredible cunning.
But there appears to be no concern over what happens to the mercs at her station, even so far as to saying that she is happy just watching them kill each other at one point. Aria is mostly aloof and doesn't seem to care about anything but making sure she remains in charge of her station and that people know she is in charge; she doesn't mind using violence to keep things the way she wants it. When the Illusive Man takes Omega from her, she is incredibly angry. She states that she is going to employ violence to get it back from him. Another example is when one of the Cerberus operative tries to order her men around. Aria's response is to use her biotics to push him back and lock him up so he doesn't interfere again. The people that DO choose to fuck with Aria face the consequences of those actions.
Aria doesn't have much concern for social etiquette either. She curses when she wants to and treats people how she thinks they should be treated, not really caring about how people perceive her as long as they follow her orders. Her assistants and the people of Omega she almost treats like objects. When an Adjutant threatens her assistant’s life, she declares that only she has the right to decide if he lives or dies. She has no problem with Omega fighting amongst itself but outside forces don't mess with her 'people.'
Although there aren't many things that she cares about, the things she does she protects in any way possible. I've already used Omega enough but her daughter is another example. When Liselle is found dead and Aria suspects she's been killed, Aria does everything she can to get vengeance. There is also a lofty sort of care she has for those she respects. Aria is courageous and incredibly strong-willed; she started out as a dancer at a club and fought her way to the top to run the station. Aria tends to like those that are like her; Shepard is just as courageous and strong-willed as she is, if not more. If someone were to prove to her --like he did-- that they are respectable in that sense, she would probably grow a 'soft spot' for them as well.
That takes a lot to prove, though, especially since Aria took over a station and Shepard saved the galaxy a couple of times.
She isn't just deadly physically though. From living as long as she has, 1000 years or more, a lot of experience can be gained from it. Aria has organizational and management skills with an incredible cunning and cleverness needed to run a station like Omega. She keeps some of the galaxy’s most dangerous mercenaries in check while running Omega until Cerberus takes it from her. Omega can't run without a strong leader, and Aria is one.
Aria has a dry, sarcastic wit and humor. It can be heard in the way she speaks, most of the time. When approached and asked to submit to immigration processing in Mass Effect 3, Aria comments that it only took the security three weeks to figure out she was there. She makes points with threats that seem idle but are anything but that, and she says them so lightly that it almost makes it seem more dangerous. There is no need to sound dangerous when it's obvious that she is, considering what she controls. Or did, anyway. She decided to nickname the krogan she took Omega from ‘The Patriarch’ even though the term doesn’t exist for her people. Merely to give The Patriarch a false sense that he had power while she found it humorous.
Being the leader of Omega meant that she knew a lot of the goings-on of the station too, she's an information gatherer. 'Information is power,' she says. She has also said before that nothing goes on Omega without her hearing about it. Even a twitch and she knows. She is the person Shepard goes to for information when he arrives on Omega to learn the whereabouts of recruits he is looking for as well as an asari Ardat-Yakshi. In the 'Invasion' comic, she researched a vessel she was to board before actually getting on it so that she would know its strengths and weaknesses in case something happened.
She keeps herself hidden with anonymity and being defensive about her personal life but doesn't lie. She is Omega, in the way that she makes herself so and nothing else. On the surface. When Shepard actually asks about her past, she's very vague and doesn't give away too many details but never tells him something that isn't true. It's only enough to determine that she is the asari that got away from Wrex, but not much else.
Have you read up on how the game works?: Yes. Flaming Ferret is the plug-in. Aria can get money from missions, stealing, mooching and other money things. BEING A STRIPPER AT A BAR HAHA
1st person sample: here! or
Every refugee must complete and submit all paperwork to the admissions upon arrival for the necessary processing.
Yes. You've said that enough times already. I'm choosing to ignore you, if you couldn't tell.
I'll give your operation one thing: you found me a lot faster than C-Sec did on the Citadel. Three weeks faster, in fact. Maybe I should humor you as a reward. Let me just get one thing straight--
[An accidental post. The Guide is being held by the vogon and the asari is standing in front of the larger figure. She looks very unconcerned about everything. Irritated though, because her eyes are narrowed into slits.]
--Try to order me around again and you will find out the hard way what happens when someone does.
[She snatches the papers out of the vogon's grip and then the guide, managing to cut the feed in the process.]
3rd person sample:
After living one thousand years, Aria thought there wasn't anything left to be experienced. Leaving Omega changed that thought and twisted it into an all-consuming, menacing vengeance she had felt once in her life before. It was the only thing in her life she truly had any attachment to anymore. She had fought and bled for that place, only to have it taken by Cerberus.
And one day, that would change.
It might take three years like MacArthur when he seized Bataan, but three years was nothing to her. Every second would be hell wherever she was, but it would be worth it to watch Cerberus, and The Illusive Man, fall while she seized Omega once more. She took it from The Patriarch, one of the toughest fights of her life. Taking it from some coward human that hid in a vid comm would be child's play once she had the right resources. He was nothing without his army. He was an easy target for her once she got rid of them.
Shepard putting the mercenaries back in her control was step one. She would make sure to thank him for that, after everything--
--If he stopped the Reapers. As much as she wanted to tear Cerberus away from her station, it would be for nothing if all life was wiped out by those synthetic-organic ships. She knew that much.
For now, she would wait in dark anticipation for that time to come.
Questions?: nope
Did you put your characters name and fandom in the subject: OH SHIT NO i mean yes